Imagination is faster than light. It can spirit us to places billions of millions of miles away almostinstantaneously, defying time and space in the process. Maya is the comprehensive 3D animation software that offers artists an end-to-end creative workflow by means of modeling, animation, rendering, and visual effects. Our Maya training enables the rampant human imagination with an infinite sandbox to create and play in 3D characters,scenery and animations of cinematic quality that are perfect for movies, games and broadcast television.


  • Autodesk


This course suits those who want to get a foothold in the animation industry by creating complex characters, animations and visual effects for movies, commercials, TV programs using the powerhouse Maya.

  • 3d Modeler
  • Maya Animator
  • Set Designer
  • Visual Effect Artist
  • Character Animators
  • Texture Artist


Maya Interface

  • Menu Bar, Status Line
  • Maya Shelf, Toolbox
  • Workspace
  • Time Slider & Range Slider
  • Command Line
  • Help Line
  • Hot Keys, Hot Box

Transforms in Maya

  • Tool Box
  • Selecting Objects
  • Using Transforms
  • Move, Rotate, Scale tools
  • Self Modification tool
  • Show manipulator tool
  • Undoing and Redoing
  • Duplicating Objects
  • Instancing
  • Snapping
  • Outliner
  • Channel Bo

Nubs, Curves and Surfaces

  • Nurbs Primitives, Curves
  • Tools for creating Curves
  • Attaching Curves
  • Construction Plane
  • Lofting Curves and Surfaces
  • Beveling Surfaces
  • Polygonal Modeling
  • Polygonal Primitives
  • Tessellation Methods
  • Extruding
  • Duplicating and Extracting Faces
  • Smoothing Polygons
  • Polygon Selection

Polygonal Modeling

  • Polygonal Primitives
  • Polygonal Text Settings
  • Tessellation Methods
  • Extruding and Duplicating Faces
  • Smoothing Polygons
  • Polygon Selection
  • Character Modelling
  • Face Modelling
  • Body Modelling

Texturing and Shading

  • Hypershade, Basic Material Types
  • Material Settings
  • Surface Material Attributes
  • Layered Shader Attributes
  • Shading Map Attributes
  • Surfaces Shader Attributes
  • Texture Mapping
  • UV Mapping Coordinates
  • Procedural Maps
  • Assigning material to surfaces

Cameras and Lighting

  • Creating Cameras
  • Camera Settings
  • Lighting
  • Light Types
  • Light Attributes
  • Shadows
  • Introduction to Mental Ray


  • Animation Control and Interface
  • Range Slider
  • Keyframe Animation
  • Nonlinear Animation
  • Graph Editor
  • Toolbar
  • Dope Sheet
  • Character Rigging
  • Mechanical Rig with Set Driven key
  • Inverse Kinematics
  • Forward Kinematics

Dynamics and special Effects

  • Dynamics
  • Soft Body Dynamics
  • Active and Passive Bodies
  • Fields
  • Constraints
  • Particles
  • Particle Types
  • Collisions
  • Goals

Hair Dynamics

  • Introduction to Hair
  • Create Hair
  • Hair Dynamics
  • Paint Brush
  • Dynamics Chain


  • Maya software Renderer
  • Rendering an Animation
  • Render the scene using Ray tracing
  • Rendering Engines in Maya

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